[Graham Tedesco-Blair starts his issue by issue look at Ennis's Punisher MAX run. I wanted to comment but have not yet read the issue, though it is in my house. Soon. I make a brief comment below.]
We open with a single page splash panel depicting the gravestone of Frank Castle's family. There are very few other places one could start the series, as Castle is as tied to his origin story as heroes like Batman or Spider-Man are. And it is just that origin story we are treated to in the opening pages, depicted ably by penciler Lewis Larosa. Some panels look like they were inked by running them through a photocopier that was low on toner, but this adds a grittiness and atmosphere that help set the mood. “Gritty” and “Moody” are overused adjectives, but they describe these pages perfectly.
“They hated that old man so much that they shot him through my family,” Castle's narration begins. Like the aforementioned heroes, the Punisher had his origin in the death of his family by criminals, but unlike them, he was already a well trained soldier, a veteran the Vietnam war, rather than an impressionable young boy or teenager. While Bruce Wayne's parents being shot down in front of his young eyes gave him a life long aversion to guns and killing, and fueled his transformation into a child's idea of the perfect man, and teenage Peter Parker's uncle dying thanks to his inaction led him to have crippling guilt about ever not interfering if he thinks he could help, Frank Castle was already a trained killer with a wife and two children he loved dearly. Without them, he reverts to being a soldier, the only thing he knows how to do, the only thing which makes sense. His description of the incident is peppered with phrases like “Thompsons, like the kind our fathers carried” (presumably in World War II) and “the old man's soldiers” because this is the kind of mindset he now lives in. Rather than a traditional, reactionary vigilante book, we are being set up for a war comic that happens to take place in New York City between one well trained man against any and all criminals who cross his path. As his narration continues, Castle mentions almost as an aside that he's already killed the old man, all the shooters responsible, the ones who had ordered the hit, and “probably thousands more.” It hasn't given him any sense of closure, nor has it stopped his mission.
Thursday, January 28, 2010
Wednesday, January 27, 2010
Free Form Comments
Say whatever you want to in the comments to this post -- random, off topic thoughts, ideas, suggestions, questions, recommendations, criticisms (which can be anonymous), surveys, introductions if you have never commented before, personal news, self-promotion, requests to be added to the blog roll and so on. If I forget, remind me. Remember these comments can be directed at all the readers, not just me.
ALSO. You can use this space to re-ask me questions you asked me before that I failed to answer because I was too busy.
AND you can use this space to comment on posts that are old enough that no one is reading the comments threads anymore.
You do not have to have a blogger account or gmail account to post a comment -- you can write a comment, write your name at the bottom of your comment like an e mail, and then post using the "anonymous" option.
WRITING FOR THIS BLOG. If I see a big free form comment that deserves more attention, I will pull it and make it its own post, with a label on the post and on the sidebar that will always link to all the posts you write for this blog. I am always looking for reviews of games, tv, movies, music, books and iPhone apps.
ALSO. You can use this space to re-ask me questions you asked me before that I failed to answer because I was too busy.
AND you can use this space to comment on posts that are old enough that no one is reading the comments threads anymore.
You do not have to have a blogger account or gmail account to post a comment -- you can write a comment, write your name at the bottom of your comment like an e mail, and then post using the "anonymous" option.
WRITING FOR THIS BLOG. If I see a big free form comment that deserves more attention, I will pull it and make it its own post, with a label on the post and on the sidebar that will always link to all the posts you write for this blog. I am always looking for reviews of games, tv, movies, music, books and iPhone apps.
Tuesday, January 26, 2010
Uncanny X-Men #253
[For you all this may be just another blog post. But you guys were getting ones in the que for a while -- this one was written in the final moments of 2009, and represents the beginning of Jason's final push toward the end, as he looks at every issue of Claremont's initial X-Men run. I make a brief comment below, but it is not that smart.]
“Storm Warnings”
The story cycle from issues 246 to 252 saw Claremont steadily narrowing down his cast of characters, to the point where Wolverine was the only one left. Logan is even referred to as “the last of the Uncanny X-Men” in the opening splash pages of issues 251 and 252, just to drive the sense of finality home. What could possibly come next?
The answer, in issue 253, is surprising yet obvious: He suddenly swings the doors open wide on the massive X-mythology that he spent the last 15 years building. Banshee, Moira MacTaggert, Amanda Sefton, Polaris, Magneto and Forge all return, reminding us with a jolt that the eight X-Men who went to Australia were far from the only characters Claremont has available to him. Muir Island – a staple of the series since the 70s but not seen in Uncanny for almost two years – is suddenly a setting again. Claremont even imports characters and concepts from his concurrent Excalibur series (which were already imports from the Alan Moore/Alan Davis/Jamie Delano Captain Britain comics published in the UK). The scope of the series sweeps outward from one corner of the globe to all of them, an explosion of color and atmosphere that contrasts brightly against the bleak, existential desolation that had settled on the series over the previous three months.
The artwork, too, seems to soften to accommodate Claremont’s departure from the gritty Outback sands. Steve Leialoha returns as a guest inker, seeming much more comfortable than he had in issue 250. His work is still a departure from Green’s, but it feels lighter and more carefully applied.
“Storm Warnings”
The story cycle from issues 246 to 252 saw Claremont steadily narrowing down his cast of characters, to the point where Wolverine was the only one left. Logan is even referred to as “the last of the Uncanny X-Men” in the opening splash pages of issues 251 and 252, just to drive the sense of finality home. What could possibly come next?
The answer, in issue 253, is surprising yet obvious: He suddenly swings the doors open wide on the massive X-mythology that he spent the last 15 years building. Banshee, Moira MacTaggert, Amanda Sefton, Polaris, Magneto and Forge all return, reminding us with a jolt that the eight X-Men who went to Australia were far from the only characters Claremont has available to him. Muir Island – a staple of the series since the 70s but not seen in Uncanny for almost two years – is suddenly a setting again. Claremont even imports characters and concepts from his concurrent Excalibur series (which were already imports from the Alan Moore/Alan Davis/Jamie Delano Captain Britain comics published in the UK). The scope of the series sweeps outward from one corner of the globe to all of them, an explosion of color and atmosphere that contrasts brightly against the bleak, existential desolation that had settled on the series over the previous three months.
The artwork, too, seems to soften to accommodate Claremont’s departure from the gritty Outback sands. Steve Leialoha returns as a guest inker, seeming much more comfortable than he had in issue 250. His work is still a departure from Green’s, but it feels lighter and more carefully applied.
Monday, January 25, 2010
Mister Miracle 17 & 18
[Andy Bentley's pen-ultimate, or pen-pen-ultimate, look at every issue of Jack Kirby's New Gods.]
Mister Miracle #17 “Murder Lodge!”
Mister Miracle #18 “Wild Wedding Guests”
This is my 50th post on Kirby’s Fourth World, which also happens to be the end of the Fourth World Saga in sequential form. I cannot sum up the finale any better than the jacket liner to the Omnibus which proclaims “Kirby’s Epic Saga Concludes!”. It certainly does, but not in the fashion with which it began.
Let’s get the penultimate issue out of the way. Miracle, Barda and Shilo (now decked out in a red and yellow sidekick uniform) have their vehicle break down in an unknown part of town and seek refuge in a creepy old hotel. If you’ve ever seen any episodes of Scooby Doo, you know the rest of the story. The bad guy doesn’t dress as a ghoul or ghost, but he utilizes plenty of trap doors and knockout gas on our heroes. In the end, it turns out the trio resembled another trio of fugitives spotted in the area. Hence, the hostile treatment. The cops take the bad guys away and that’s really all that needs to be said.
Now, onto “Wild Wedding Guests”. The issue opens on the standard preparation of an escape act when suddenly there’s an attack of shock-grenades from above. The culprit is Virman Vunderbar, a formidable opponent from Apokolips. Miracle and Barda avoid the explosion with the help of Miracle’s boot-lasers. Then, out of nowhere, the two profess their deep and undying love for one another! Sure, there were hints several issues back, but I was hoping for at least a bit of a slow natural progression on this front. The blame probably lies on the abrupt cancellation of the title and not necessarily on Kirby’s plotting.
Mister Miracle #17 “Murder Lodge!”
Mister Miracle #18 “Wild Wedding Guests”
This is my 50th post on Kirby’s Fourth World, which also happens to be the end of the Fourth World Saga in sequential form. I cannot sum up the finale any better than the jacket liner to the Omnibus which proclaims “Kirby’s Epic Saga Concludes!”. It certainly does, but not in the fashion with which it began.
Let’s get the penultimate issue out of the way. Miracle, Barda and Shilo (now decked out in a red and yellow sidekick uniform) have their vehicle break down in an unknown part of town and seek refuge in a creepy old hotel. If you’ve ever seen any episodes of Scooby Doo, you know the rest of the story. The bad guy doesn’t dress as a ghoul or ghost, but he utilizes plenty of trap doors and knockout gas on our heroes. In the end, it turns out the trio resembled another trio of fugitives spotted in the area. Hence, the hostile treatment. The cops take the bad guys away and that’s really all that needs to be said.
Now, onto “Wild Wedding Guests”. The issue opens on the standard preparation of an escape act when suddenly there’s an attack of shock-grenades from above. The culprit is Virman Vunderbar, a formidable opponent from Apokolips. Miracle and Barda avoid the explosion with the help of Miracle’s boot-lasers. Then, out of nowhere, the two profess their deep and undying love for one another! Sure, there were hints several issues back, but I was hoping for at least a bit of a slow natural progression on this front. The blame probably lies on the abrupt cancellation of the title and not necessarily on Kirby’s plotting.
Friday, January 22, 2010
Late Avatar Review
I finally got around to seeing Avatar last night. I think just about everyone has had their say, and I do not have that much to add to the discussion, except to locate myself in it and maybe make a few rambling observations. Major Spoilers.
The visuals and the 3D tech were more impressive than I though they were going to be: I figured it would basically be like Coraline, and Beowulf and Up, but this was certainly a notch up. Everything was bright and crisp and clear; the depth of field really brought a lot, and Cameron, whatever his other faults, brought a lot to look at. The screenplay was basically solid, with introductions and call-backs -- introduce the hammerhead-rinos, bring them back; introduce how the mask works, bring it back; introduce the super-dragon, bring it back, introduce the dog monster, bring it back; introduce the magic tree, bring it back. The dialogue was less cringe-worthy than it could have been. It also had a lot of sweeping action that was also very good, pretty well choreographed and epic. The bad guy was evil in a fun way, and Sam Worthington -- who I did not realize until I got in the theatre was the guy who plays MacBeth in the 2006 Australian Machine Gun Version I show in class every term -- is basically good. Without the 3D those elements get you a C, with the 3D they will bring up to a B. As a $500,000,000 blockbuster movie, this is doing its job. It is not a work of genius, but like a well made table, it stands up. If that does not sound like much of a compliment, maybe it shouldn't, but so many blockbusters are just downright badly made -- Transformers, for example, or Phantom Menace, or the Matrix sequels -- you have to respond with some respect. In a perfect world Mission Impossible 3 and the Bourne Films maybe would not be on my list of favorite movies of all time, but I love those kinds of movies and mostly they are just done so goddamn badly you get really excited when one shows up that actually works as advertised.
The visuals and the 3D tech were more impressive than I though they were going to be: I figured it would basically be like Coraline, and Beowulf and Up, but this was certainly a notch up. Everything was bright and crisp and clear; the depth of field really brought a lot, and Cameron, whatever his other faults, brought a lot to look at. The screenplay was basically solid, with introductions and call-backs -- introduce the hammerhead-rinos, bring them back; introduce how the mask works, bring it back; introduce the super-dragon, bring it back, introduce the dog monster, bring it back; introduce the magic tree, bring it back. The dialogue was less cringe-worthy than it could have been. It also had a lot of sweeping action that was also very good, pretty well choreographed and epic. The bad guy was evil in a fun way, and Sam Worthington -- who I did not realize until I got in the theatre was the guy who plays MacBeth in the 2006 Australian Machine Gun Version I show in class every term -- is basically good. Without the 3D those elements get you a C, with the 3D they will bring up to a B. As a $500,000,000 blockbuster movie, this is doing its job. It is not a work of genius, but like a well made table, it stands up. If that does not sound like much of a compliment, maybe it shouldn't, but so many blockbusters are just downright badly made -- Transformers, for example, or Phantom Menace, or the Matrix sequels -- you have to respond with some respect. In a perfect world Mission Impossible 3 and the Bourne Films maybe would not be on my list of favorite movies of all time, but I love those kinds of movies and mostly they are just done so goddamn badly you get really excited when one shows up that actually works as advertised.
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